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Made a playthrough: 


I love it. The art is beautiful.

Hah thanks. We gotta work together again sometime

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Nice animations. Nice idea. Nice little torch effect even on daylight. But the level design could have a minor update.

Thanks for the feedback! Do you have suggestions for how the level design could be improved?

So I noticed that glitching, especially between the stones, could become a problem. Even if I have not found any glitches that give advantage, I would recommend to add temporary squares that shows the unpassable area in the game during the tests. I know Game Jams give a very short time for fixing minor things like glitches and I do not even know if the mechanics allow those squares for debugging but I think they could help.
Just a tip if you want to create a similar game in the future or want to continue this project. :)

Hey I appreciate it. Im just starting as a professional indie dev and I am doing these Jams to learn new skills and get practice. Every little bit helps.

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It was neat, short, and sweet.  Very Zelda-ish feel, I think. You guys did well.

For some reason, there is a math error in Unity's browser cooking that causes the grid to keep appearing.  But that's just a problem with Unity, not the game itself.

Thanks! We discovered that a little late in the process to fix it an you are correct, its a fault of the unity engine.  Thanks for the feedback!